Microsoft has confirmed most of DirectX 12's improvements will be available on existing gaming hardware, but there's more to come at GDC. Share on Facebook (opens in a new window) Share on X (opens in ...
According to the latest report, the upcoming AMD Radeon RX Vega graphics card will have support for more graphics features, thanks to support for DirectX 12 level 12.1. While AMD’s graphics card based ...
Microsoft has published some details on its upcoming DirectX 12_2 feature level and which companies will be supporting these new capabilities in upcoming GPUs. If you're wondering how DirectX 12_2 and ...
Microsoft rolls out Shader Model 6.10 and AgilitySDK 1.720, adding AI-ready APIs and improved GPU performance to DirectX 12.
Microsoft has released DirectX 12 Agility SDK 1.619, introducing Shader Model 6.9 alongside new Direct3D 12 and DXR 1.2 features in a stable form for developers. The update enhances ray tracing ...
As detailed by CodeWeavers in a blog post, CrossOver 23 is now officially available for download. Among many enhancements, the most exciting is probably the early support for DirectX 12 – a Microsoft ...
Why it matters: On Thursday, Microsoft's Agility SDK development team announced the preview release of Agility SDK version 1.7.10.0. The new version brings developers two new features, GPU upload ...
Seems like Microsoft still want to use their proprietary Direct X instead of any form of open standard to lock in customers to their platform and make porting harder for game devs. Same goes for Apple ...
Thanks for this, Jim. Some thoughts, since I've been really into the whole ray tracing pipeline for some time. 1) Nvidia just saw a huge upgrade in value for its RTX line of cards, albeit one that ...
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