Back in the late 90s/early 2000s, Subspace/Continuum became one of the coolest space combat games I've ever played for one big reason: Newtonian physics. Sure, it was a 2d game, so no z-axis, but ...
I know some folks out there played this before, I played it quite a bit back in the day. It'll be on Steam starting July 3. But it's been running for a long time, you don't have to get it from Steam.
In the world of "Star Trek," just about every technology that makes Starfleet's explorations possible hinges on the existence of one discovery: subspace physics. An amorphous fictional construct ...