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Bruce Nesmith – who has worked on everything at Bethesda from Fallout 3 to Starfield – says segmented areas and loading screens are essential to how Bethesda makes RPGs as it allows for the tracking ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
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