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  1. Releases · BepInEx/BepInEx - GitHub

    Sep 25, 2025 · BepInEx 5.4 is the last version of BepInEx 5 with major updates. Any BepInEx 5 releases starting version 5.4 will be minor and only contain fixes along with package version …

  2. Welcome to BepinEx Docs! | BepInEx Docs

    Welcome to BepInEx documentation! Here you can find guides on how to install, configure and develop plugins for BepInEx! Bep is In jector Ex tensible is a patcher/plug-in framework for …

  3. BepInEx download | SourceForge.net

    Sep 25, 2025 · BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new …

  4. Installation | BepInEx/BepInEx | DeepWiki

    Apr 20, 2025 · This guide provides detailed instructions for installing BepInEx across different platforms and runtime environments. BepInEx supports various platforms including Unity …

  5. BepInExPack | Thunderstore - The Lethal Company Mod Database

    May 4, 2023 · BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to. manage plugin dependencies. BepInEx is currently one of the most popular …

  6. Install BepInEx - Reactor

    BepInEx is distributed as a zip file which contains the necessary bootstrapping code to mod the game. You should extract the contents of the zip into the root directory of your Among Us …

  7. BepInEx/BepInEx: Unity / XNA game patcher and plugin framework - GitHub

    BepInEx is a plugin / modding framework for Unity Mono, IL2CPP and .NET framework games (XNA, FNA, MonoGame, etc.) (Currently only Unity Mono has stable releases)

  8. Getting Started | BepInEx/BepInEx | DeepWiki

    Dec 23, 2025 · BepInEx is a plugin/modding framework for Unity (both Mono and IL2CPP) and .NET applications. It provides the infrastructure needed to load and execute plugins that …

  9. Welcome to BepinEx Docs! | BepInEx Docs

    BepInEx is fully open source under the LGPL 2.1 license.

  10. Installing BepInEx | BepInEx Docs

    Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available.